I concepted and designed a series of games for the Neo-One platform, together with Sfinx Games. This platform allows players to engage with the game through a giant touch area, that can also be used by throwing balls against it, making it a physical game experience.
The producer and developer of the games, Uni&do, contracted us to design and document a series of games for this platform. After some prototyping iterations, Uni&do developed the concepts into games, making changes to the concepts where necessary. We were not involved with the production of these final versions.
I co-designed a range of English learning games for Noordhoff, one of the biggest educational publishers in the Netherlands. The games are part of their online platform 'Ambrasoft'. I also guided the process of revamping the platform UI and the redesign of Tom and Tamira, the platform's mascottes, with a small team.
Game I made with two others as a first exercise in developing and publishing a game from A to Z. I acted as the producer; made the character art; and co-designed the game. It launched on Android in 2015 and Steam in 2016, going through the Greenlight process.